AI Insights · Timothy · July 2024
Top 5 Voxel Games in Brazil Q2 2024: Unified Platform Performance
Discover the performance trends of the top 5 voxel games in Brazil during Q2 2024, including downloads, revenue, and active users, based on Sensor Tower data.
In the second quarter of 2024, the top 5 voxel games in Brazil showcased varied performance trends across downloads, revenue, and weekly active users. Below is an analysis of each game's performance on a unified platform, combining data from both iOS and Android.
Craft World - Master Block 3D from Master Craft Game 3D saw a fluctuating download trend, starting from 218K in early April and peaking at 302K in the week of June 10. However, the game did not generate any revenue during this period. Weekly active users began at approximately 809K, with a notable increase to 912K by June 10, before dropping to around 666K by the end of the quarter.
Craft Box Game Tree by Zamiton Dupila experienced a strong download performance, reaching a peak of 319K in the week of May 20. Its active user base also saw significant growth, starting at 188K and peaking at 568K by the end of May. The game, however, did not report any revenue during this period.
Minecraft Trial from Mojang demonstrated consistent revenue generation, peaking at approximately $162K in the week of May 20. Downloads steadily increased from 102K in early April to 182K by the end of June. Active users showed a robust upward trend, starting at around 1.87M and reaching nearly 2.3M by the end of the quarter.
Craftsman: Building Craft by StarGame22 maintained a steady download rate, peaking at 192K in the final week of June. Active users saw fluctuations, starting at 975K and reaching a high of 1.13M in early June before stabilizing at around 950K by the quarter's end. No revenue was reported for this game during the period.
Block Craft 3D:Building Game from Wildlife Studios showed a modest revenue trend, peaking at approximately $0.6K in late April. Downloads varied significantly, with a peak of 202K in early April and a resurgence to 123K by the end of June. Active users started at about 998K, fluctuated throughout the quarter, and ended at around 861K.
These insights are based on data from Sensor Tower. For more detailed information and further analysis, visit Sensor Tower's website.